Home » 2009 » June » 9 » islands and pk system 100%
9:41 AM
islands and pk system 100%
Hi everybody! I have big news so I thought it would be time for a new update thread. You can still find the old one here
And now time for the update **drum roll please**


The Developers have now agreed to implement two very important features, the Islands and the PK Point System!


Yes, after a long period of back and forth discussion plus some negotiating, we are proud to say that we will be able to deliver to you what you've been waiting for!

In addition to this the Developers have been quietly working on two new additional combat systems for us that sound like they have a lot of potential. We can't really go into much detail about them at this moment but here's what we are referring to them as:
* Team Battle
* Colosseum


Now that we are more satisfied with the direction of the game development, the next thing to work out is the schedule! The developers had already been working on some of the changes they had agreed to earlier (such as the experience changes mentioned before). However they are just now starting the islands and PK Point System, and I'm fairly sure that developing these from scratch will take them a bit of time.

Ando's Disclaimer: We are not 100% sure yet how these features will turn out. The developers have committed to trying to bring back the "old TB PK system as similar as they can", but I wouldn't expect to see an exact replica! We have provided the developers with a road map of how we think they should implement it, but of course doing that vs actually coding it are two entirely different things. Also just like anything new, we'll have to test the new content and provide bugs / feedback so that improvements can be made over time.

-Ando

PS Thank you for being patient with us this whole time. We are happy that we are finally able to say we will be able to deliver the things you want to see in Turf Battles and we hope you understand having the game down for an extended period of time helped us in this cause.
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